These are the ending shots for my thesis short "Plum Dumb". It shows
time passing through the use of changing seasons and time of day. Programs used
include: Photoshop, Maya, and Shake.
The goal of this project was to take a photograph and try to
recreate the scene as realistically as possible in Maya. Programs used include:
Maya and Photoshop.
Egyptian Pyramids - contain the color study and final image for each
time of day. I was inspired by Monet's haystack color studies for
the project idea, and have also been using it to learn how to use
Maya's Mentalray rendering software.
Window Lamp - contains the original photograph taken, with
touch-ups in Photoshop, a digital painting that was then used as a
matte painting in the 3D image, and the final rendered image out
of Maya and Shake. The subject matter was chosen to challenge
myself in working more with reflections, raytrace, and the shader library
created for use with mental ray.
All materials on this page were created by Jolie Nazor using the programs
Maya, Photoshop for texturing and photograph manipulation only, and Shake for final compositing.
Any comments or critiques you would like to share? Feel free to e-mail me! Webmaster