Lighting Gallery

Lighting Demo Reel - contains examples of my lighting projects, including breakdowns from key lights, to fill lights, to the final lighting touches. The video is compressed. Better quality images of the final renders can be viewed below. Quicktime 35.8 MB

 

These are the ending shots for my thesis short "Plum Dumb". It shows time passing through the use of changing seasons and time of day. Programs used include: Photoshop, Maya, and Shake.

 

The goal of this project was to take a photograph and try to recreate the scene as realistically as possible in Maya. Programs used include: Maya and Photoshop.

 

Egyptian Pyramids - contain the color study and final image for each time of day. I was inspired by Monet's haystack color studies for the project idea, and have also been using it to learn how to use Maya's Mentalray rendering software.

 

Window Lamp - contains the original photograph taken, with touch-ups in Photoshop, a digital painting that was then used as a matte painting in the 3D image, and the final rendered image out of Maya and Shake. The subject matter was chosen to challenge myself in working more with reflections, raytrace, and the shader library created for use with mental ray.

 
All materials on this page were created by Jolie Nazor using the programs Maya, Photoshop for texturing and photograph manipulation only, and Shake for final compositing.

Any comments or critiques you would like to share? Feel free to e-mail me!   Webmaster

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